Recent content by decompile

  1. Help! Get text associated with a GameObject

    I'm trying to log the data! Not trying to do any kind of ESP or anything in-game. One thought was to collect all player coordinates every 2 minutes, then just filter those results for the player(s) needed. Is there any way to hook/inject into this without modifying the APK? Thank you again so...
  2. Help! Get text associated with a GameObject

    Oh yeah! I'm already on it haha. I think I found the class of interest:
  3. Help! Get text associated with a GameObject

    So in the game you get bullies that teleport to your base, attack you, then teleport and hide somewhere in the map. It can take like 20-30 minutes of manually scrolling around in the map to find them lol. I'm trying to log the data! Not trying to do any kind of ESP or anything in-game. One...
  4. Help! Get text associated with a GameObject

    I'm going to sound even more noob in this, but is it possible to even attach/hook this? My caveman brain tried this (and it didn't work): import "frida-il2cpp-bridge"; console.log("Frida loaded successfully"); Il2Cpp.perform(function(){ const AssemblyTarget =...
  5. Help! Get text associated with a GameObject

    Holy hell, how did you even know to do that lmao. You are absolutely brilliant. I'm going to have to give this a shot and poke around. I'm not quite sure what modifying would do to help, but that's probably because I am a noob haha.
  6. Help! Get text associated with a GameObject

    This is Top Heroes! After the beginner tutorial, some building upgrades/castle upgrades, the map becomes unlocked! When you go to the map, players are scattered all over with their bases like this (you can click their base and see their X and Y coordinates, name, level, guild, etc.): And the...
  7. Help! Get text associated with a GameObject

    I started filtering on Transform's that have have the string Player in the parent, then returning the get_localPosition and get_name on those Transforms: import "frida-il2cpp-bridge"; Il2Cpp.perform(() => { const CoreModule = Il2Cpp.domain.assembly("UnityEngine.CoreModule").image; const...
  8. Help! Get text associated with a GameObject

    Thank you so much for trying to help me! I received an error with .content (Object is of type 'unknown'), so after removing that the output I received was: "CountText" "Text" "CurServerText" "labBountyCount" "coord" "SelfNameLabel" "LevelLabel" "MarchTimeText" "MarchTimeText" "AddMarchText"...
  9. Help! Get text associated with a GameObject

    Hello all! I am using frida-il2cpp-bridge for an android game written in Unity/Mono. I am trying to figure out how to get the text associated with GameObjects (PlayerName, NameLabel, LevelLabel, etc.) that I can see using gc: import "frida-il2cpp-bridge"; Il2Cpp.perform(() => { const...
  10. Help! Network Traffic - Cannot bypass pinning

    Hello everyone! I am trying to retrieve player coordinates (X and Y) in a server-based RPG game called Top Heroes. The game is a strategy game where players put their bases in the map and can attack others from their base. Players can move around whenever they want. I imagine that because the...
  11. Help! Find player coordinates in map strategy game

    Hello all! I play a game that has top view of a map. Across the map players have bases and a X and Y coordinate associated with them. You can navigate the map by supplying an X and Y coordinate, or scrolling through the map. Players can teleport and move around the map when they would like. The...
  12. Tool ImGui Il2cpp Tool

    Thank you for this. I will try this with my game now :)
  13. Tutorial How to make a mod menu (modding tutorial)

    right after “Next follow this tutorial”, there are mediafire URLs but the image isn’t embedded. Maybe it is just me?
  14. Tutorial How to make a mod menu (modding tutorial)

    Thank you very much for taking the time to do this! It seems that some of the images are broken, however. Thank you though!